Alex

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Well-versed in abilities and the enemies the group has made along the way, Alex doesn’t shy away from speaking about their enemies, even if they don’t technically speak. Despite being mute Alex is extremely powerful, with a few obvious drawbacks, including the unpredictability of their powers and the chaos they have the potential to create.

Hit by a premonition featuring a group of five who will change the course of fate, Alex sets out to uncover the truth behind their vision. What they find is a government conspiracy, an escaped convict and of course, a group with four members in need of a fifth.

But that’s just a normal Tuesday for Alex.

Oleander

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Closed off and secretive Oleander doesn’t form meaningless attachment, knowing that in the end they’ll just get in her way. Already aware of people with abilities and her own powers, she only has one thing on her mind, taking revenge on the people who took everything from her.

With years devoted to training and hunting she’s managed to close in on the people she’s looking for, to find them just out of reach.

A lone wolf by nature, she’ll form alliances, if it means she ultimately gets what she wants.

Dev Update 1 – First Videos

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Today we’ll finally be showing off some in-game videos! We’ve got two to show today, with more planned for the near future (We’ve just got to actually finish some things first).

First up, meet Agi and Marid in game!

And second of all, the most important gameplay feature of all, PIGEONS!

After all, we did promise pigeons! The pigeon was modelled by Kadan (as were Agi and Marid, but they’re not important right now) and remains unrigged and unanimated by Dan. Here’s the very highly detailed reference file Kadan worked off of:

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Look at that beautiful round boy or girl! We’re not ahead on gameplay or anything, we just wanted to make pigeons, and I think that’s quite indicative of our development style…

Oh well!

We’re planning more videos very soon, included a demonstration of our battle system. Hope to see you then!

– Dan & Kadan (But mostly Dan this time) – Team Atropos

Yuuki

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Growing up surrounded by the criminal underworld, Yuuki eventually found his way at the upper ranks of a small gang. He’s not the smartest, but when it comes to people he likely knows them better than they know themselves. His talents and experience make him extremely confident in any scenario, often to the detriment of those around him, and sometimes himself.

Recent times have been hard on Yuuki when he’s shoved on yet another job – a standard harassment against someone pushing their way into his gang’s territory. Unfortunately, he quickly realises that they aren’t the second rate thugs he usually deals with.

As his past knocks him on his ass, he’s about to become just another nameless enemy in someone else’s story.

 

The First Ingame Screenshots

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Alright, we’ve been holding back on showing any actual game stuff for a while, partly because we’re in super early stages, partly because we’re very busy. In fact, because we’re so busy, we can only really show you pictures for now. Don’t worry, we’ll get a first preview video out once we have something more substantial and less horrifyingly buggy. Anyway, here are a couple of early character models and a really blocky city!

Agi

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Here’s a preview of the initial model for the protagonist, Agi! Here you can see that we already have a semi-cel shading style going on, as well as what the characters would look like in-engine. Now there are clear parts where the model can be improved – this is just a first draft after all – but this model helped ground our ideas, and make the whole game actually feel real. She is animated, and has some facial rigging set up (She can blink and scream at things!), but I’m afraid we won’t be showing that off until a little later in the dev cycle. She probably won’t have her shirt sticking through her jacket shoulders then either! Remember, early days!

Marid

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And now for the next member of the team, Marid! Once again, this is a first draft of the model, so expect things to improve massively as time goes on. We created Marid to have a proper companion character to work with, and to aid in the development of the companion system as a whole. Like Agi, he’s animated, although he is lacking facial rigging for the moment – his stare definitely creeps out Kadan! For now, Marid is also filling in the role of a bunch of other characters that we’ll eventually have modelled and ready to show you all!

Manchester – Picadilly Gardens

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Our final image for today is a super early prototype of the open world part of Manchester – specifically the main hub, Picadilly Gardens! Currently, it’s primarily in early blocking out stages, obviously, and there are large parts of Manchester also blocked out that are out of view. We’re aiming to get the basics down in most places, add some functionality, then add all the details to bring it to life. You may also notice the satellite imagery on parts of the ground. We’re using that to ensure that everything is as accurate as possible without resorting to actual real world blueprints (Although we will use real data wherever we can, with some embellishments representing the near future state of Manchester.)

On the technical side of things, since Manchester is a very large area, we are using level streaming techniques and will be building the level in blocks.In fact, one of the blocks on the top right of this image unloaded while I was placing the camera for this shot – go figure. Manchester, having many straight roads, will also be modelled significantly far away from the play area, and you may spot some landmarks that are otherwise outside the playable area. It’s safe to say we have a lot of work ahead of us.

Anyway, that’s all we have to show for now. While we do have a functional battle system and other parts of the game, we’re going to keep that under wraps for a future post (And so we can polish out the REALLY ugly bits). Signing off for now.

– Dan & Kadan – Team Atropos

Marid

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Fresh out of University, Marid moved to Manchester, justifying it through the city’s job prospects. Years later, Marid starts to wonder if maybe he would be better off leaving everything behind.

When he takes one final job in the hope it might change his mind, he discovers that the contact is cute, and it’s stupid to think that something might happen, but maybe this was what he was waiting for.

What he ends up with is a lot more than he bargained for.

Agi

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Life is completely ordinary for Agi Powell, working two jobs after dropping out of University and trying to juggle modern life as a twenty-something year old. That is, until the fire that takes her grandmother’s life and destroys her home.

Confused and suddenly homeless, Agi is forced to cash in a favour her grandmother has been saving for almost 50 years and move in with a family friend she’s never heard of.

Little does she realise that a series of events have been set in motion that could lead to disastrous consequences.